Gamified Financial Literacy Platform for Kids, Teens & Adults
Helping kids, teens, and adults build better money habits through fun, age-tailored learning app.
UI Designer Intern
Worked with a Product Manager and another UI Intern
Fintech Mobile App
July - September 2020 (3 months)

About IAMIN World
🚩 The Challenge
Summary
• Make it fun, intuitive, and habit-forming
• Design a money app for everyone - from 6 to 60+
Key Goals
🧠 Simplify complex financial topics
🧒 Personalize for different age groups
🧩 Encourage daily habit-building
💡 Our Approach
Pain Point
• Financial concepts feel overwhelming
• No one platform fits all ages
• Hard to form habits
Our Design Response
• Gamified, bite-sized learning tasks
• Personalized flows and content formats per age group
• Earning system tied to real tasks and learning actions
📱 Example: A Day in the App (Kid User)
⭐️ Visual Design
Dark modes, high contrast, & bright hues used across the platform to ensure high engagement & excitement in a financial literacy platform. Custom iconography & illustrations to give the brand the feel of a unique learning platform that is loved by users from all age groups.
Outcomes
These improvements enhanced flexibility, efficiency, and accuracy for both patients and schedulers.
Created a first-of-its-kind platform that blends gamification with financial education
Enabled users from age 6 to 60+ to build daily habits around money and investing
Designed inclusive, accessible workflows that adapted to different learning needs
Made financial concepts less intimidating and more engaging, especially for young users
🙌 Final Note
If you'd like to walk through the design system, flows, or decision-making behind IAMIN, I’d love to chat.
Thank you for reading!
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